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 Rapid fire Hex

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+7
250f-rider#33
rednija23
kenoman2007
CollinstheClown
SR2K
WorldFormula
chiefs13
11 posters
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AuthorMessage
SR2K
Moderator
SR2K


Xbox Version : 6 Falcons, 2 Xenons, A Jasper, 2 Opus, 3 Zypher
Number of posts : 265
Age : 29
Location : New York, USA
Reputation : 11
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Registration date : 2009-04-06

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyTue Aug 25, 2009 10:19 pm

Alright I sent my Payment.
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http://www.bakermods.info
WorldFormula
Expert Modder
WorldFormula


Xbox Version : Xenon(3.1) and Jasper(3.5)
Number of posts : 314
Age : 31
Location : PA
Reputation : 10
Points : 376
Registration date : 2009-05-12

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyTue Aug 25, 2009 10:53 pm

My money is sent to TGK Enterprises. I'm looking at this thread thinking its gonna be just like the BGA Reflow thread at llamma, and look who started it! Laughing
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CollinstheClown
M&M Addict
CollinstheClown


Xbox Version : No Clue. =O
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Points : 153
Registration date : 2009-04-07

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Aug 28, 2009 2:53 pm

Got my PICs the other day, just waiting on the programmer. Hopefully it'll be here next week.

I'll send my payment when I get home today.




-CollinstheClown
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CollinstheClown
M&M Addict
CollinstheClown


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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySat Aug 29, 2009 6:19 am

Money sent, as well as reflow money.




-CollinstheClown
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chiefs13
M&M Addict
chiefs13


Xbox Version : 360
Number of posts : 152
Age : 54
Location : East Texas
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Points : 187
Registration date : 2009-08-08

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySat Aug 29, 2009 6:22 am

Cool, thx! What email would you like the Hex sent to?

Steve
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chiefs13
M&M Addict
chiefs13


Xbox Version : 360
Number of posts : 152
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Location : East Texas
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Points : 187
Registration date : 2009-08-08

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySat Aug 29, 2009 12:01 pm

I sent the code and instructions to everyone, please let me know if you didn't get it.

Steve
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WorldFormula
Expert Modder
WorldFormula


Xbox Version : Xenon(3.1) and Jasper(3.5)
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySat Aug 29, 2009 2:17 pm

What software do you need to open it? The same that you get with the programmer that you recommended?
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chiefs13
M&M Addict
chiefs13


Xbox Version : 360
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySat Aug 29, 2009 3:28 pm

Yeah. You will plug the code into the software and then program it on the chip.

Steve
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CollinstheClown
M&M Addict
CollinstheClown


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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySat Aug 29, 2009 10:09 pm

Heres about 20 minutes worth of work...
Rapid fire Hex - Page 4 Th_tinychip

Click for mondo size. Click here for non bandwidth killing size.

Rapid fire Hex - Page 4 MatrixSleeper

Note* The print out is a mirror image, for toner transfer, I never flipped it back.

Whatcha guys think? Supper easy installs. Smile




-CollinstheClown
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chiefs13
M&M Addict
chiefs13


Xbox Version : 360
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Rapid fire Hex - Page 4 Empty
PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySat Aug 29, 2009 11:39 pm

ahhhh, so it's using a bread board. Sweet! I see those on Ebay and think they must be so much easier to install. Have you ever actually done one? How much do the boards cost? Where would you get the correct board?

It looks like it uses more resistors than what this Hex needs. For a CG, you only need 1 100 ohm resistor.
Sorry if my statements seem dumb, I am totally clueless when it comes to that type of electronics, it's all I can do to figure out
what resistor to use lol. Rolling Eyes

EDIT: Duh, never mind, that is a matrix setup you made.

Steve


Last edited by chiefs13 on Sun Aug 30, 2009 4:23 am; edited 2 times in total
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WorldFormula
Expert Modder
WorldFormula


Xbox Version : Xenon(3.1) and Jasper(3.5)
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySun Aug 30, 2009 1:32 am

Ahh I'm still waiting on the programmer so I can open it, but are the instructions visible there? Like which pins power, trigger, which resistors you need etc.
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chiefs13
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chiefs13


Xbox Version : 360
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySun Aug 30, 2009 4:17 am

Yes, it has instructions with pictures and diagrams for both Matrix and CG.

Steve
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CollinstheClown
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CollinstheClown


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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySun Aug 30, 2009 7:50 am

chiefs13 wrote:
ahhhh, so it's using a bread board. Sweet! I see those on Ebay and think they must be so much easier to install. Have you ever actually done one? How much do the boards cost? Where would you get the correct board?
Steve

Not a breadboard, a custom circuit board. these things can be etched at home for pretty checp but it won't have the pretty green(or another color) solder mask, and it wont have the silk screen(lettering).

Take a look at my avatar. Wink
Rapid fire Hex - Page 4 DSC00169

That's my "auto strumbar" guitar hero mod. (helped me finally beat Raining blood on expert) It basically a 555 rapid fire, with adjustable speed knobs.

I had the made at Silver Circuits. 16 PCBs cost me $94. I did an estimate fro the Matrix Sleeper chips and it comes out to like $2.67 per chip when you get 100 made.




-CollinstheClown
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chiefs13
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chiefs13


Xbox Version : 360
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Rapid fire Hex - Page 4 Empty
PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySun Aug 30, 2009 8:00 am

Very cool! I always wondered what the heck your avatar pic was Laughing. That sure would make doing the matrix controllers easier, but I'm not really interested in spending $267. I think I would rather sell off the matrix controllers and just work with CG's vs. spending that kind of money. IDK.

Steve
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CollinstheClown
M&M Addict
CollinstheClown


Xbox Version : No Clue. =O
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Rapid fire Hex - Page 4 Empty
PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptySun Aug 30, 2009 8:33 am

As long as we sell the chip for like $10-$15, we would get it back in no time.

However, I agree and really don't wanna spend that kinda money. I was just bored and threw that together real quick. However, if anyone wants the .pdf let me know. Its already mirrored and ready for printing. Just make sure you use a laser printer and high gloss paper. Something like transparency paper.




-CollinstheClown
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WorldFormula
Expert Modder
WorldFormula


Xbox Version : Xenon(3.1) and Jasper(3.5)
Number of posts : 314
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Reputation : 10
Points : 376
Registration date : 2009-05-12

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 4:45 am

Now what do we do? COD4 just updated.
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kenoman2007
Mouser
kenoman2007


Xbox Version : 1 jasper and 2 others
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 5:23 am

what happened?
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Deary65
Modder



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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 5:38 am

Ahh, so that's what you were 'pissed' about.
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SR2K
Moderator
SR2K


Xbox Version : 6 Falcons, 2 Xenons, A Jasper, 2 Opus, 3 Zypher
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 5:48 am

huh, so thats Why I got a call today from a guy saying his rapid fire was "wearing off", I assumed that it was just a bad connection or a worn out tactile. Now I know.
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http://www.bakermods.info
kenoman2007
Mouser
kenoman2007


Xbox Version : 1 jasper and 2 others
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Rapid fire Hex - Page 4 Empty
PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 5:50 am

whats happening is it capping like in cod5
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CollinstheClown
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CollinstheClown


Xbox Version : No Clue. =O
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Registration date : 2009-04-07

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 6:01 am

Yeah, I just updated too (woot! I can actually join the convo!). However, I'm STILL waiting for my programmer to get here so I havn't been able to do any rapid at all.




-CollinstheClown
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WorldFormula
Expert Modder
WorldFormula


Xbox Version : Xenon(3.1) and Jasper(3.5)
Number of posts : 314
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Location : PA
Reputation : 10
Points : 376
Registration date : 2009-05-12

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 6:27 am

Were screwed actually. I can't fire past a certain rate with my finger, and that rate isn't fast at all. And no, it wasn't when I was mod blocked.
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Barney
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 7:19 am

Its slowing everything down from the first shot not capping like cod5. My cod4 and cod5 mode still work on it they're just slower than before. But burst mode doesn't work enough to use it.
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http://www.myspace.com/barneymillwood
WorldFormula
Expert Modder
WorldFormula


Xbox Version : Xenon(3.1) and Jasper(3.5)
Number of posts : 314
Age : 31
Location : PA
Reputation : 10
Points : 376
Registration date : 2009-05-12

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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 10:51 am

I know, which eliminates the possibility of any rapid fire at all. FML
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Barney
New MM user



Number of posts : 5
Location : PA
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PostSubject: Re: Rapid fire Hex   Rapid fire Hex - Page 4 EmptyFri Sep 04, 2009 11:08 am

It might get changed again with the first patch on cod5 you could set off the cap with your finger. I wondered if they changed the filters because of that, cause it didn't eliminate rf it just made it faster.
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http://www.myspace.com/barneymillwood
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